Tuesday, February 10, 2009

DeMMORPG: Lord of the Rings: Online - Day Two

 

So after spending 3 hours to get from level 7 to level 10, I have reached the ability to play the famed "Monster Play" portion of Lord of the Rings: Online.  But I will get to that in a later article.  This one will be for day two of playing my little emo-champion. There really isn't that much to say since last night in all honesty.  Quest, kill, return, get new quest, kill, return, so on, so forth.  Your average run of the mill grinder as it were.  I suppose the only difference is that the quests have become slightly more difficult and I have been forced to group with people if I want to complete some of them.  Which as I said last night, IS OBSCENLY ANNOYING.  I don't mind people, most of the time, but most of the time people are so stupid that I am constantly amazed at the fact they were able to turn on their computer, let alone get into an online game. This is going to be pretty short and sweet,  as like I said, not much has really changed… ONWARD! ( In no particular order )  

Traveling: As any good game should have, LoTR:O has the use of travel.  Such as in World of Warcraft where you have birds to take from you point a to point b, LoTR:O has little ponies to do the job.  The one ability I liked was that you can get off the horse and stop your trip at any time you wish, this came especially handy when questing between towns… though the World of Walking Craft effect has set in with the questing.  Most of the 3 hours I played today was spent… that's right… walking.

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