Tuesday, February 10, 2009

DeMMORPG: Lord of the Rings: Online - Day Three - Final Chapter

So I played "Monster Play" for about 1 hour tonight.  I really have nothing left to say about Lord of the Rings: Online after learning that PVP in this game is consensual. Monster play is essentially just an instance of pre-created characters that you can upgrade here and there.  Boring button mashing.  Nothing more, nothing less.  Fail. Now on to my overall review of LoTR:O. 

Graphics:  The graphics here are good, nothing to rant and rave about, but above par at the least.  Very pretty landscapes, ok texturing, nice animations on most objects. Really no complaints on this front.

Engine:  When I say engine, I mostly mean memory usage, network latency, visual lag, things of this nature.  I was impressed, they make very good use of memory and not once did I ever get disconnected.  Good code, good servers.  A+ here.

Sound: I did like the sound effects, though the human sounds like a fag more times than not when being hit.  The music is fitting to the scenes and the time era.  No complaints here.

Game Play:  It's your basic button mashing MMO, nothing out of the blue here.  Fight, mash some buttons, loot, sell, get a new [...]

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