Friday, March 20, 2009

Fallen Earth: Balancing Weapons Dev Journal, pt 1

In a developer journal from Brandes Stoddard, a systems designer for the upcoming post-apocalyptic MMO, Fallen Earth, fans learn how development team members must continually improve game systems in order to make the player experience more enjoyable. In the first part of the series, Brandes explains the necessity of balancing weapons in an MMO

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Fallen Earth: Balancing Weapons Dev Journal, pt 1

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